VaporDEX
  • Introduction
    • Welcome to VaporDEX
  • VaporDex
    • Swap & Aggregator
      • How to Swap
      • Who do we Aggregate through?
    • Liquidity Pools
      • Overview of LP Pools
        • What are LP Pools & IL
      • Creating a new pool
      • Launching a token
      • Add to existing Liquidity Pools
      • Concentrated Liquidity Pools
        • Capital Efficiency
        • Active Liquidity
        • Range Limit Orders
        • Mitigating Risk
        • Concentrated Liquidity Vs Standard Pools
      • Telos on VaporDex
    • Bridge
      • How to Bridge?
    • Fiat On and Off Ramping
      • Mt Pelerin
      • Onramper
    • Vape Token
      • Introduction to Vape
        • What is VAPE?
        • Why a new token?
        • The Expanded Role of VPND
        • Role of VAPE in our ecosystem
        • Governance for VaporDEX and VAPE
        • VaporDEX Fee Harvesting
        • Primary Markets for Vape
          • Which market to earn VAPE is right for you?
        • Supply
          • Allocation of initial supply
        • Emission Types
          • Genesis Pool (Direct Emissions)
          • Liquid Staking (Direct Emissions)
          • Enhanced Staking (Indirect Emissions)
          • Stratosphere Rewards
        • VAPE manufacturing & node-powered infrastructure
        • FAQ's
          • Will I need a node in order to manufacture VAPE?
          • Why do we need manufacturing, it seems unnecessary?
          • What if I don’t want to participate in manufacturing, can I sell my materials or transfer them to so
          • Why should I bother manufacturing VAPE?
          • How many nodes can I stake on buildings?
          • Will staking my node on a building burn my TVL?
          • If I stake my node on a building, will it still earn VPND from the VaporNodes reward pool?
          • Will a 10K Node be more powerful than a 10M node in the manufacturing process?
          • Do I lose VAPE materials that I deposit into a building, but fail to be refined, processed, or token
      • Genesis
        • What is the Genesis Pool?
        • How does the Genesis Pool work?
        • How does the Genesis Pool work?
        • How do you determine how much VAPE you will be able to claim from the Genesis Pool?
        • How does the Genesis Pool allow the community to determine the true value of VAPE?
        • Initial Evaluation
        • Market Valuation
        • Role of Various Community-Driven Valuations
        • What to expect from VaporFi Labs during the Genesis event?
    • Liquid Mining
      • VPND Liquid Mining
        • Participation & Eligibility Overview
        • Seasons Concept Overview
        • Overview of Components
          • Deposit VPND
          • Purchase a Mining Pass
            • How Do we Split Mining Pass Fees?
          • Withdraw VPND
            • Early Unlock VPND Cooldowns
          • Claim VAPE
          • Boost Score
        • Mining Mechanics
          • Mining Seasons
          • Seasonal Scoring
          • Boost Impact
        • Token Allocation & Reward Distribution
      • VAPE Liquid Mining
        • Reward Distribution Model
    • Token Factory
      • Anti-Bot and Anti-Whale Features
      • Technical Simplicity
      • Token Launch Considerations
      • Fees
    • Ads
    • Supported Chains
      • Avalanche
      • Telos
      • Apechain
  • Stratosphere
    • What is Stratosphere?
      • How to see your soul bound NFT from Stratosphere
      • How to enroll in Stratosphere
      • Stratosphere FAQ
  • Developers
    • Github repositories
    • Contracts
    • Audits
  • Support
    • Where to get help?
  • Social Media
    • Twitter
    • Discord
    • Medium
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  1. VaporDex
  2. Vape Token
  3. Introduction to Vape

Emission Types

PreviousAllocation of initial supplyNextGenesis Pool (Direct Emissions)

Last updated 2 years ago

VAPE will be emitted in one of two ways. Directly and indirectly. What’s the difference between a direct emission and an indirect emission? Let’s explore.

Direct emissions account for 10% of VAPE supply and results when a community member participates in either our Genesis Pool or Liquid Staking. Their participation results in them earning a fully minted and transferable VAPE token. They can claim it, send it to a wallet, and then hold, sell, stake, etc. No additional actions required.

Indirect emissions account for the remaining 90% of VAPE supply and results when a community member participates in Enhanced Staking or earns rewards through Stratosphere. Participants earn VAPE materials, which in-turn need to be processed and manufactured using our new node-powered manufacturing infrastructure. Once fully manufactured, participants can mint their materials into VAPE tokens, and then hold, sell, stake, and more.

In total, 90% of the supply of VAPE will need to be manufactured — while 10% will be directly emitted and available for immediate claim, transfer, and utilization. This design plays a very important role in the broader VAPE token economy. It ensures that there are markets for participants who want VAPE with less effort, without undermining our design philosophies, as well as offering a means to earn far more VAPE, but with additional effort and strategy required.

Our indirect markets, which require more strategy or interaction will provide incremental value for those who participate, as well as provide additional value and demand for the direct markets — as passive participants opt to focus on markets that require less hands-on management making those markets increasingly competitive.

Eventually, if direct markets are saturated with participants and demand for VAPE continues to grow — we will see passive participants begin adapting their strategy, which could result in additional demand and participation in our indirect markets.

Indirect markets play a vital role in not only creating additional value for nodes, the VAPE-USDC reward pool, and Passport — but also, function as a natural supply manager. Remember, 90% of the VAPE supply only enters circulation if the community chooses to manufacture it.

Indirect emissions will come in the form of one or more of the following types of VAPE materials, with each material requiring one or more manufacturing steps to allow the owner to convert it to a fully minted VAPE token.

  1. Crude VAPE (cVAPE)

  2. Refined VAPE (rVAPE)

  3. Pure VAPE (pVAPE)

We’ll dive a bit deeper into indirect market mechanics later, for now let’s look at a birds-eye view of our four primary markets and how they work. An article with additional details will be published for each primary market before they come online. Todays unveil is the beginning of a large amount of information for our community to begin developing an informed opinion on the future of the VAPE, VPND, and node economies.