> For the complete documentation index, see [llms.txt](https://docs.vapordex.io/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.vapordex.io/vapordex/liquid-mining/vpnd-liquid-mining/mining-mechanics/seasonal-scoring.md).

# Seasonal Scoring

Liquid Mining rewards are driven by your Mining Score, not your VPND TVL, a spin on classic mining that will allow us to get creative with some gamified mechanics.

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Every 24 hours, participants in the liquid mining season earn 1 point for every 1 VPND locked in the pool. If you have 50,000 VPND in the pool, you earn 50K points for your TVL. Unlocked VPND does not earn any new points.

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Additionally, every 24 hours each user that is participating in the current season will be eligible for a one-time boost to their current cumulative Mining Score. This boost is applied to the current total score, allowing them to effectively compound their score daily – giving way to craft different boosting strategies.

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There are four types of boosts that can be used. Only one of these can be used every 24 hours.

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·         Base – free to use, available to everyone including non-members

·         Level 1 – only available to Stratosphere members, costs 2.0 USDC to use

·         Level 2 – only available to Stratosphere members, costs 3.0 USDC to use

·         Level 3 – only available to Stratosphere members, costs 4.0 USDC to use

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<figure><img src="/files/M5Y49w2SIgfGT0uhxHxD" alt=""><figcaption></figcaption></figure>

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Revenue generated from these boosts will be allocated and distributed as follows:

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·         60% to VaporFi Labs treasury

·         30% to VAPE-USDC staking reward pool

·         10% to Passport reward pool

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<figure><img src="/files/BB5RyZNZeXyKDsDeaLl0" alt=""><figcaption></figcaption></figure>

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With 40% of the revenue from these boosts going right back to the VAPE-USDC staking reward pool, every time someone boosts, the transitive or indirect value of VAPE itself should increase as well.

&#x20;Each participant can use up to (1) boost every 24 hours. They can choose to not use any boost if they want.

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